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Posted: 27/03/2006 - 18:06
by trace
I noticed that the pepto palette IS in vice1.19 but it is called vice.vpl :P

Posted: 27/03/2006 - 18:35
by LMan
Frankly: I still think the default Vice palette + PAL emulation looks better on my TFT. The pepto represents the exact RGB output from the VIC II chip. But on a TV it looked more saturated - very much like Vice does.

Posted: 27/03/2006 - 23:28
by Lagerfeldt
This has been an enlightening thread.

Craig, don't you find the Power64 screen emu very nice? I love the blur effect :-)

Posted: 28/03/2006 - 12:44
by CraigG
Power64 is a stunning emulator, and it always has been. It was doing advanced stuff way before most Windows- and DOS-based C64 emulators, and even though PC-based emulators have largely "caught up" now, Power64's ease-of-use is still of paramount importance (such as being able to manage files via drag and drop).

The video options all work pretty well, and its compatibility is high, which is useful for those occasions where I write about C64 software and have to take screen grabs.

Posted: 30/03/2006 - 17:54
by Jan Lund Thomsen
CraigG wrote:Power64 is a stunning emulator, and it always has been.
Just installed it on my G4 PB. Plugged the USB Competition Pro in and was sneaking around corridors in Citadel in no time. Scrolling is a bit jerky, though. But I only tried that one game before the 10-minute trial period was up. :D

Incidentally, the Byterapers crack of Citadel on http://www.C64.net isn't a proper one. The traps doesn't spring the same enemies as on the original disk. Actually, a lot of groups had this bug in their cracks of that game. Those of you who know my scene background get no points for guessing which group releaed a 100% accurate version. ;)

Posted: 03/04/2006 - 8:05
by Bog
Gah... been yonks since I've tried to think in YUV.

*shudders*

Puts me in mind of the "Kerchunk, sproinngggg" of single-frame video recorders laying down renders to tape, one very very very slow frame at a time...