Forum Games, Funnies and other fun stuff. Post birthday wishes in the appropriate sub-forum.
beyond
Forum God
Posts: 1312 Joined: 22/11/2002 - 19:57
Location: 2nd star to the left
Contact:
Post
by beyond » 05/10/2005 - 13:07
I did a tic-tac-toe game in 3D once... As an OpenGL tutorial at University
Click image to download...
Lousy screenshot I know... but it is a start...
Last edited by
beyond on 05/10/2005 - 13:32, edited 1 time in total.
Pex `Mahoney` Tufvesson
Forum Celebrity
Posts: 409 Joined: 22/11/2002 - 8:48
Location: Lund, Sweden. Fav colour: White. Fav remix: PPOT Comic
Contact:
Post
by Pex `Mahoney` Tufvesson » 05/10/2005 - 13:11
Nice one, Theo!
"ZAP" - a C64 game I made in 1987:
With a spaceship (in the lower border) you should shoot the bouncing balls without getting bounced on. Each time you shot a ball, it returned in a smaller version...
The second level you were shooting ghosts. Hectic and short fun! It can be downloaded from my homepage
http://mahoney.c64.org
C64GLeN
Forum Admin
Posts: 878 Joined: 26/11/2002 - 22:27
Location: Middlesbrough
Contact:
Post
by C64GLeN » 06/10/2005 - 21:48
I wrote 'Plorrds' on the Amiga, it was on the Amiga Power coverdisk
Sorry this is only image handy...
xo
Exosphere Resident
Posts: 1235 Joined: 20/02/2004 - 23:44
Location: at the edge of the blogosphere
Post
by xo » 07/10/2005 - 11:18
I did a partial remake of IK in flash, never finished it. Have done some opengl effects, no game in it tho.
second
the thunder sounds nice btw.
tony.rc
Forum Loony
Posts: 174 Joined: 23/10/2003 - 5:00
Location: Adelaide, Australia
Post
by tony.rc » 08/10/2005 - 4:48
Well since you asked, I was involed in making these 2 GBA games with
WiDDY of Metalvotze.
I'm more activity invovled in our current and (hush hush) last GBA game. I expect WiDDY will continue on with the PSP (with Sony hating homebrew stuff).
Trailblazer Advance (December 2004)
Beer Belly Bill 2 - Morning Shift (July 2005)
Last edited by
tony.rc on 08/10/2005 - 5:10, edited 1 time in total.
Chrome - keeping the Aussie scene alive
Matrix
Honorary Geek
Posts: 2014 Joined: 25/07/2003 - 18:27
Location: Uk
Contact:
Post
by Matrix » 08/10/2005 - 4:54
Shades of Evil (Dragon 32 - graphics only) Darkstaff (ST/Amiga - graphics/music) - Based on novels by Frank Oliver. I still have the original art, music tape, book and gfx. I dont think anythings online though, and to my knowing, neither got released.
(edit)
This is the only reference I can find to it:
http://www.syntax2000.co.uk/issues/73/pegleg.rev.txt
If i can somehow link my 1200 to my pc, i can port em over and the world can finally see em !! so frustrating...
Boz
Forum Celebrity
Posts: 324 Joined: 02/12/2002 - 17:07
Location: Göteborg, Sweden
Contact:
Post
by Boz » 09/10/2005 - 10:29
Something I did on the Amiga back in '92 as part of Mental Image. We brought out two gamedisks, this one being Invaders 2 found on the second disk:
ZIP of the ADF can be found here:
http://www.c64retro.com/software/Mental2.zip
Ah, those were the days!
trace
Forum God
Posts: 2056 Joined: 22/11/2002 - 15:32
Location: Hellefors, Sweden
Contact:
Post
by trace » 09/10/2005 - 10:39
You guys sure have some history
I only have music as my background, wants to learn how to program but i was so darn lazy