QuadraSID

The place for musicians to share their knowledge and ideas about music and remixing, and to post WIP snippets and feedback. Also suggest tunes for remixing, here.
User avatar
Jax
Forum Regular
Forum Regular
Posts: 82
Joined: 11/01/2006 - 0:54
Location: Vancouver, Canada
Contact:

QuadraSID

Post by Jax »

Hey guys - maybe this is a bit 'cheeky', as I'm not a musician, but I do dabble occasionally in my work...

Do any of you use QuadraSID in your remixing? I checked it out the other day and it seems pretty bloody smart! I've heard a lot of remixes that seem to have samples of original SID compositions, but I guess this offers a bit of flexibility in faking actual SID remixing as part of a new composition...

http://www.refx.net/pro_quadraSID.htm

Jax :D

(Oh pap - I just realized 'ifadeo' posted a thread about Rob's patch bank for this :( - oh well, I suppose the question still applies...)
LDA #$0F
STA $D418
User avatar
ifadeo
Forum God
Forum God
Posts: 1155
Joined: 03/01/2003 - 16:12
Location: Düsseldorf, Germany

Post by ifadeo »

i use quadrasid more for my own tracks then for remixing... :wink:
...it's a great plugin, it cant replace a hardsid or a sidstation but
i still like the raw sounds of quadrasid.....!

btw. i'm still waiting for octasid....(maybe x-mas 2006)...



cheers ifadeo
User avatar
Tonka
Forum God
Forum God
Posts: 1106
Joined: 04/04/2003 - 13:20
Location: 45 Mercy Street
Contact:

Post by Tonka »

Hi Jax.

Quadrasid is fast becoming my main source for sounds.

There was a MASSIVE improvement in sound quality from v1.5 onward (current version 1.5.1). Refx have incorporated an 'enhance' button, which boosts the frequencies more in line with the likes of 'Vanguard', making it far more gutzy sounding right from the off (no more messing with the EQ to get a decent sound like in previous versions). It now has a very professional, slick sound.

Whilst I agree that nothing can really replace the original SID, Sidstation is far too expensive for what is actually does - it only has 1 sid chip and has nowhere near the control over parameters that Quadrasid does.

Hardsid (Quatro) is better, but a bit clunky to use and VERY NOISY with it's built-in fan. I never really got to using it for composition for that reason - the fan just got on my nerves...

Don't know much about Octasid other than that it's been on the cards for years and doesn't look like it will appear anytime soon (but there will be an upgrade path for Quadrasid users when it does, apparently)... Not sure what it will offer other than more SIDs (obviously) and built in effects.

Even if I wasn't a C64 fan, I think I would still be in love with Quadrasid. I don't know of any other synth (hard or soft) that gives the user so much control over the creation of sounds.

I, (obviously) thoroughly recommend it :) Try the demo, if you haven't already...

Tonka
User avatar
westerling
Forum Regular
Forum Regular
Posts: 58
Joined: 30/05/2005 - 18:01
Location: Falköping, Sweden
Contact:

Post by westerling »

I haven´t used it so much yet, but that´s because a lack of time. It seems easy to use and it sounds great.
User avatar
madfiddler
Forum Hero
Forum Hero
Posts: 644
Joined: 23/04/2003 - 22:30
Location: Warwickshire, UK
Contact:

Post by madfiddler »

has anyone tried the Rob Hubbard patches?
User avatar
ifadeo
Forum God
Forum God
Posts: 1155
Joined: 03/01/2003 - 16:12
Location: Düsseldorf, Germany

Post by ifadeo »

madfiddler wrote:has anyone tried the Rob Hubbard patches?
DHS has done that demosong for the r.hubbard soundbank! maybe he can told you more... :wink:


cheers ifadeo
io
Commodore Fan
Commodore Fan
Posts: 18
Joined: 06/06/2006 - 8:38
Location: Örebro, Sweden

Post by io »

Am I the only one to find QuadraSID really buggy? On my setup it hangs midi notes frequently and behaves nasty in general.

I guess it could be that I am using Cakewalk Sonar as the host for the program..
You succeded in demolishing the communication setup, cutting off the enemy from rescue.
User avatar
Tonka
Forum God
Forum God
Posts: 1106
Joined: 04/04/2003 - 13:20
Location: 45 Mercy Street
Contact:

Post by Tonka »

Hmmm. I haven't found it excessively buggy, but it does play up a little (but what VST doesn't)?

I have used it in Fruity Loops and Renoise.

Both suffered from (sometimes) not playing the first note of a sequence when I started a song (rectified by making a few bars lead in).

Sometimes a sound's output will completely disappear and I have to load it into the channel again to hear it.

Otherwise, it's fairly stable for me :)

What version are you using, BTW?...

Tonka
Chris Abbott
Forum God
Forum God
Posts: 5307
Joined: 22/11/2002 - 12:21
Location: Dubai. No, not really.
Contact:

Post by Chris Abbott »

io wrote:Am I the only one to find QuadraSID really buggy? On my setup it hangs midi notes frequently and behaves nasty in general.

I guess it could be that I am using Cakewalk Sonar as the host for the program..
I found it unusable: and I'm using Sonar too... hmm....

Chris
Won't somebody PLEASE think of the children?
tas
R64 Founder
R64 Founder
Posts: 2346
Joined: 27/11/2002 - 15:02
Location: Doncaster

Post by tas »

A review of QuadraSid can be found right here at Remix64. Reviewed by Thomas Detert..

http://www.remix64.com/review_quadrasid.html
User avatar
Analog-X64
I Adore My 64
I Adore My 64
Posts: 3518
Joined: 08/12/2002 - 3:50
Location: Canada
Contact:

Post by Analog-X64 »

madfiddler wrote:has anyone tried the Rob Hubbard patches?
Bought it a month ago or so I havent tried it yet.
d[-.-]b (+[___]x)d(>_<)b 52656d697836342e636f6d2073696d706c7920726f636b732120
Image
User avatar
Analog-X64
I Adore My 64
I Adore My 64
Posts: 3518
Joined: 08/12/2002 - 3:50
Location: Canada
Contact:

Post by Analog-X64 »

Tonka wrote: Whilst I agree that nothing can really replace the original SID, Sidstation is far too expensive for what is actually does - it only has 1 sid chip and has nowhere near the control over parameters that Quadrasid does.
Hmmm... I purchased my Sidstation very early on and paid around $700 U.S. for it and I do recall the specs and pictures showing that it had 2 Sid Chips inside of it.

I just visited the sidstation site which I havent done in a long time, and noticed they no longer show the pictures of the internal workings and the price has jumped to $900+ U.S.

I dont blame you for not wanting to buy one.

Its very well built and I like the way the buttons and rotary wheel feel, very heavy weight.

I had to re-send my unit in after a week of use because the O/S got scrambled on me.
d[-.-]b (+[___]x)d(>_<)b 52656d697836342e636f6d2073696d706c7920726f636b732120
Image
io
Commodore Fan
Commodore Fan
Posts: 18
Joined: 06/06/2006 - 8:38
Location: Örebro, Sweden

Post by io »

Afaik I am running the newest version (v1.5.1 I think). But I believe the problem is related to the VSTi wrapper from Cakewalk/FXPansion.

I can live with "I refuse to play the first note in your sequence!", but when it comes to "I insist on playing a note until you kill this process, and if you really annoy me, I will play it @ 4 bit resolution!", well I just have to let it be.
You succeded in demolishing the communication setup, cutting off the enemy from rescue.
User avatar
Tonka
Forum God
Forum God
Posts: 1106
Joined: 04/04/2003 - 13:20
Location: 45 Mercy Street
Contact:

Post by Tonka »

io wrote:Afaik I am running the newest version (v1.5.1 I think). But I believe the problem is related to the VSTi wrapper from Cakewalk/FXPansion.

I can live with "I refuse to play the first note in your sequence!", but when it comes to "I insist on playing a note until you kill this process, and if you really annoy me, I will play it @ 4 bit resolution!", well I just have to let it be.
Fair enough - that would bug the hell out of me too :)

If you're using Sonar, take a good look at the 'Dreamstation' synth that ships with it. It can produce C64 sounds effortlessly, and I recall that the original soundbank was programmed by an X-C64 composer (though I can't remember for the life of me who it was)...

If you want me to upload the sounds (if they don't ship with the Sonar version), let me know.

The only thing it can't do is the drums and arps of course, but maybe your sequencer can compensate for that :)

Tonka
User avatar
Tonka
Forum God
Forum God
Posts: 1106
Joined: 04/04/2003 - 13:20
Location: 45 Mercy Street
Contact:

Post by Tonka »

Analog-X wrote:
madfiddler wrote:has anyone tried the Rob Hubbard patches?
Bought it a month ago or so I havent tried it yet.
Let me know what you think when you do - I bought them and wasn't overly impressed... :( Has anyone written a review yet?

Tonka
Post Reply