Analog-X wrote:Excellent stuff.. was that all done with LightWave 3D?? I liked the Shield effect and the Camera shake with the Impact on one of the ship.s
'course it was - that's how I roll

Glad you like the bits and pieces. To keep "true to canon", the ships are perforce... quite plain. The "impeller wedges", that is the shieldy things that are actually the engine, are where I got to play. The camera shake, from a physics point of view, is pure hokum - but it did work
Anyway. You guys - actually, Chris Abbot himself - were my point of entry to realising I'm not alone in my love of the old. I just wanted to share the fact that our shared love, and the qualities and principles behind it, are leading me into doing well with doing new, too.
Soppy shite, amn't I?
