The screenshots without credits was just very early, because it was mostly placeholder tunes

. In that time they just got the stream music part to work and used some test tunes and only created few levels.
I got contacted by HeadKaze by arcadecontrols forum to hear which kind project I was worked on (due a post on the forum), and then I dedicated to create exclusive music to this game and they really liked it after some tweek. The game also have some original tunes as well (like boss music and endgame tune, which was not easy) which is of course copyright by me and the developer. Ingame main tune is still Warkhawk of course, but the remix is now created by me, but I have shorted it to save memory and size.
Today only playtesting is really needed to get balanced correct and the game would been freeware released to the homebrew community.
As I have the private demo of the game I have to say the PPOT music is also work awesome in the title after I have got the rom file in a nice quality. Howover its not used ingame. Now with full credits.
This game is gonna to been very speciel and the most speciel is its the original programmer of C64 is behind this version. I still playtest this game with the lastest demo.
And to the last: I LOVE Warkhawk and I need a Nintendo DS soon (but played on the emulator). DS version is awesome allready in this point and run very smooth.