trying to perfect a method of converting C64 Fonts/Logos into 3D. Using the original as the template.
C64 Logo to 3D
- Analog-X64
- I Adore My 64
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Re: C64 Logo to 3D
Really nice, it's like It's a real glassy logo I just can reach out a grab
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- Forum Loony
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Re: C64 Logo to 3D
Neat work Analog! Feel free to convert any Flash Inc. logo that you like.
- Analog-X64
- I Adore My 64
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Re: C64 Logo to 3D
[quote="Andreas Wallström";Neat work Analog! Feel free to convert any Flash Inc. logo that you like. [/quote]
Hey thanks for the request, I need to practice so any requests are welcome.
Is this one of the Flash Inc Logos? Do you have any other suggestions?
Hey thanks for the request, I need to practice so any requests are welcome.
Is this one of the Flash Inc Logos? Do you have any other suggestions?
Last edited by Analog-X64 on 14/07/2009 - 2:11, edited 1 time in total.
- Analog-X64
- I Adore My 64
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Re: C64 Logo to 3D
Here is the Flash Inc Logo.
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- Forum Loony
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Re: C64 Logo to 3D
Now, THAT'S cool! What 3D program are you using and how long does it take to do the logos?
- Analog-X64
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Re: C64 Logo to 3D
[quote=]"Andreas Wallström";Now, THAT'S cool! What 3D program are you using and how long does it take to do the logos?[/quote]
I'm using Carrara 6 Pro, the latest version is 7 but not in my budget to upgrade.
Carrara was a natural progression from using Bryce. Carrara has built in Vertex and Spline modelers and is very robust.
The entire process from 8-Bit logo to 3D takes about 1.5-3.5 hours depending on complexity.
A lot of that time is taken pre-processing the logo in Photoshop.
I'm using Carrara 6 Pro, the latest version is 7 but not in my budget to upgrade.
Carrara was a natural progression from using Bryce. Carrara has built in Vertex and Spline modelers and is very robust.
The entire process from 8-Bit logo to 3D takes about 1.5-3.5 hours depending on complexity.
A lot of that time is taken pre-processing the logo in Photoshop.