LAST NINJA - The Return

Talk freely about the scene, the world of remixing, or anything off-topic unsuitable for the "Fun Forum".
CraigG
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Post by CraigG »

Pfft. It's been in "development" for so long that I wonder if it's just vapourware.
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Post by merman »

Someone was developing LAST NINJA 4 for the C64... but I haven't heard about it for months...
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Post by Chappers »

merman wrote:Someone was developing LAST NINJA 4 for the C64... but I haven't heard about it for months...
IIRC, it was Jon Wells coding and Feekzoid doing the music.

I think there's something about the C64 version on Games That Weren't but don't hold your breath for it being done.....well apart from the music which did make it onto the Last Ninja 3 music CD available from Worcester's answer to Delboy - KENZ! :P :P

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Post by dan gillgrass »

Im pretty sure the music is available on HVSC collection, there is only really two tunes and a couple of mixes of the main theme. I saw Jon Wells code hack of LN2 and he was getting there with it...pity....
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Post by merman »

Paul Chapman wrote:
merman wrote:Someone was developing LAST NINJA 4 for the C64... but I haven't heard about it for months...
IIRC, it was Jon Wells coding and Feekzoid doing the music.

I think there's something about the C64 version on Games That Weren't but don't hold your breath for it being done.....well apart from the music which did make it onto the Last Ninja 3 music CD available from Worcester's answer to Delboy - KENZ! :P :P

Paul
You are wise, young Penfold, but not wise enough... This was a NEW game, which was going to use Feekzoid's music. But it has a new game engine, new graphics... and a NEW CHARACTER TO CONTROL!
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Post by dan gillgrass »

There was also a demo around which had the music and the status gfx
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Post by Chappers »

merman wrote:You are wise, young Penfold, but not wise enough... This was a NEW game, which was going to use Feekzoid's music. But it has a new game engine, new graphics... and a NEW CHARACTER TO CONTROL!
Ooo eck!

Sounds a bit fishy to me, chief. I hope to cod we're in the right plaice for news on it :)

Hee hee....

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Post by dan gillgrass »

Paul Chapman wrote:
merman wrote:You are wise, young Penfold, but not wise enough... This was a NEW game, which was going to use Feekzoid's music. But it has a new game engine, new graphics... and a NEW CHARACTER TO CONTROL!
Ooo eck!

Sounds a bit fishy to me, chief. I hope to cod we're in the right plaice for news on it :)

Hee hee....

Paul
Are u sure it had a new engine?
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Post by Chappers »

dan gillgrass wrote:
Paul Chapman wrote:
merman wrote:You are wise, young Penfold, but not wise enough... This was a NEW game, which was going to use Feekzoid's music. But it has a new game engine, new graphics... and a NEW CHARACTER TO CONTROL!
Ooo eck!

Sounds a bit fishy to me, chief. I hope to cod we're in the right plaice for news on it :)

Hee hee....

Paul
Are u sure it had a new engine?
I think I need a new engine if my gags get any less irrelevant :)

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Post by dan gillgrass »

Paul Chapman wrote:
I think I need a new engine if my gags get any less irrelevant :)

Paul
I got yer gag mate! think only English people might tho!
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Post by Chappers »

dan gillgrass wrote:
Paul Chapman wrote:
I think I need a new engine if my gags get any less irrelevant :)

Paul
I got yer gag mate! think only English people might tho!
That's very likely. Though, it's a toss-up between whether the non-English people on here will work out the Penfold impression or the fishy references to young Andrew and his Merman persona. :D

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Post by merman »

Oooh, carrots! (As Penfold used to say)

Those jokes were awful, Paul. Well done :lol:


And Dan, yes, they spoke to Jon Wells about doing the new version and got all the source - but they started the game engine from scratch, using the old one as reference. The main aim was to make the diagonal controls easier.
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Post by dan gillgrass »

merman wrote:And Dan, yes, they spoke to Jon Wells about doing the new version and got all the source - but they started the game engine from scratch, using the old one as reference. The main aim was to make the diagonal controls easier.
Who are they?
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