Right for those of you that dont know whats at my disposal with the BASS library :-
Chorus (fWetDryMix,fDepth,fFeedback,fFrequency,lWaveform,fDelay,lPhase)
Compressor (fGain,fAttack,fRelease,fThreshold,fRatio,fPredelay)
Distortion (fGain,fEdge,fPostEQCenterFrequency,fPostEQBandwidth,fPreLowpassCutoff)
Echo (fWetDryMix,fFeedback,fLeftDelay,fRightDelaylPanDelay)
Flanger (fWetDryMix,fDepth,fFeedback,fFrequency,lWaveform,fDelay,lPhase)
Gargle (dwRateHz,dwWaveShape)
I3DL2Reverb (lRoom,lRoomHF,flRoomRolloffFactor,flDecayTime,flDecayHFRatio, lReflections,flReflectionsDelay,lReverb,flReverbDelay, flDiffusion,flDensity,flHFReference)
SetParamEQ (fCenter,fBandwidth,fGain)
Reverb (fInGain,fReverbMix,fReverbTime,fHighFreqRTRatio)
Effects can be stacked. Sure they mean something to you lot
The more I think about it I think a good idea would be for me to create a little editor for the creation of the FX. These could be saved out and named . These can then be distributed the same as the rest of the packs.
Rather that the effects effecting all of the tracks, part of the editor could a seperate FX for each track if you think thats a good idea.