Re: modern gameplay with amiga music inspiration
Posted: 31/01/2013 - 8:22
First, you mentioned many websites, not just kongregate, and their publisher agreements will all have different clauses.
If the game includes someone else's IP, then it's not just your game any more: so you have to get permission for each use case or website, just in case you accidentally try to give away rights to something that isn't yours. Sometimes their T&C might not be compatible: for instance, any contract with them where you declare that you own the game 100%: that isn't true, since there would be parts of the game that aren't yours: yet the company who now "owned" SoTB music (thanks to what they think is a valid contract with you) might then "lend" it to a record company, thinking they have the rights to do so.
This has actually happened much more often than you'd think: the most famous example is Tetris, where it's my understanding that a limited set of rights signed from the Russians by Andromeda software ("for home computers") were sold to Mirrorsoft who inflated the claim of rights to sell the Arcade Rights to Atari.
This is why commercial publishers don't like giving permissions to small projects: there's a real danger that another big company will "accidentally" acquire (or think they've acquired) rights down the line. It's even worse because it's the most enthusiastic people who tend to have a poor grasp of IP law and who will happily sign anything put in front of them, causing massive problems later. It's like handing the keys of your car over to someone you just met for them to "realise their dreams", or "serve the community". There's a real danger of damage, and there's absolutely no chance that person can pay for the consequences of any accidents.
Look at the T&Cs of the websites concerned carefully, and see if there are any small print clauses where you're either promising that you own everything (a "Warranty", usually), or where you're giving them rights to sub-publish or licence/sell content from the game to third parties. Companies like that don't write their T&Cs with a view to giving a good deal to their users, they write it to cover their own asses and make a profit later.
Chris
If the game includes someone else's IP, then it's not just your game any more: so you have to get permission for each use case or website, just in case you accidentally try to give away rights to something that isn't yours. Sometimes their T&C might not be compatible: for instance, any contract with them where you declare that you own the game 100%: that isn't true, since there would be parts of the game that aren't yours: yet the company who now "owned" SoTB music (thanks to what they think is a valid contract with you) might then "lend" it to a record company, thinking they have the rights to do so.
This has actually happened much more often than you'd think: the most famous example is Tetris, where it's my understanding that a limited set of rights signed from the Russians by Andromeda software ("for home computers") were sold to Mirrorsoft who inflated the claim of rights to sell the Arcade Rights to Atari.
This is why commercial publishers don't like giving permissions to small projects: there's a real danger that another big company will "accidentally" acquire (or think they've acquired) rights down the line. It's even worse because it's the most enthusiastic people who tend to have a poor grasp of IP law and who will happily sign anything put in front of them, causing massive problems later. It's like handing the keys of your car over to someone you just met for them to "realise their dreams", or "serve the community". There's a real danger of damage, and there's absolutely no chance that person can pay for the consequences of any accidents.
Look at the T&Cs of the websites concerned carefully, and see if there are any small print clauses where you're either promising that you own everything (a "Warranty", usually), or where you're giving them rights to sub-publish or licence/sell content from the game to third parties. Companies like that don't write their T&Cs with a view to giving a good deal to their users, they write it to cover their own asses and make a profit later.
Chris