Newbie: Chiptune resources
Posted: 31/12/2014 - 17:58
Hi guys,
after having searched old threads for a while I feel that my questions haven't been answered before - sorry if I missed something. So here I go:
Recently I got back into the world of synthesizers after having played almost exclusively the guitar for 14 years and bought a Yamaha MOXF6. I started creating some music with a modern DAW, Cubase AI 7 (last time I used something like this before it was Cakewalk on Windows 98). Now since I always loved Chiptunes I thought I could do a remix of some old songs to get into this. I have however, few to no experiences with Chiptune sounds in modern setups.
Are there any existing tutorials, texts, anything that I could read to get into this? I have a basic understanding of oscillators, waveforms and filters, so I manage to get some sounds that go into the right direction with pulse and squares, but they always sound still 'wrong" compared to chips like the SID (or even a ym). Not wobbly enough, too clean and so on. In a DAW I used bitcrushers to make it sound 8-bit-dirty-ish, but I am not sure if something like this can be done on modern synthesizers.
Can someone give me a nudge in the right direction?
Thanks a lot and best regards,
Draug
after having searched old threads for a while I feel that my questions haven't been answered before - sorry if I missed something. So here I go:
Recently I got back into the world of synthesizers after having played almost exclusively the guitar for 14 years and bought a Yamaha MOXF6. I started creating some music with a modern DAW, Cubase AI 7 (last time I used something like this before it was Cakewalk on Windows 98). Now since I always loved Chiptunes I thought I could do a remix of some old songs to get into this. I have however, few to no experiences with Chiptune sounds in modern setups.
Are there any existing tutorials, texts, anything that I could read to get into this? I have a basic understanding of oscillators, waveforms and filters, so I manage to get some sounds that go into the right direction with pulse and squares, but they always sound still 'wrong" compared to chips like the SID (or even a ym). Not wobbly enough, too clean and so on. In a DAW I used bitcrushers to make it sound 8-bit-dirty-ish, but I am not sure if something like this can be done on modern synthesizers.
Can someone give me a nudge in the right direction?
Thanks a lot and best regards,
Draug