I did a tic-tac-toe game in 3D once... As an OpenGL tutorial at University
Click image to download...
Lousy screenshot I know... but it is a start...
New Game - Post your games here...
New Game - Post your games here...
Last edited by beyond on 05/10/2005 - 13:32, edited 1 time in total.
Theo / PRESS PLAY ON TAPE / beyond
- Pex `Mahoney` Tufvesson
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Nice one, Theo!
"ZAP" - a C64 game I made in 1987:
With a spaceship (in the lower border) you should shoot the bouncing balls without getting bounced on. Each time you shot a ball, it returned in a smaller version...
The second level you were shooting ghosts. Hectic and short fun! It can be downloaded from my homepage http://mahoney.c64.org
"ZAP" - a C64 game I made in 1987:
With a spaceship (in the lower border) you should shoot the bouncing balls without getting bounced on. Each time you shot a ball, it returned in a smaller version...
The second level you were shooting ghosts. Hectic and short fun! It can be downloaded from my homepage http://mahoney.c64.org
/Pex 'Mahoney' Tufvesson - http://www.livet.se/visa - http://mahoney.c64.org
Well since you asked, I was involed in making these 2 GBA games with WiDDY of Metalvotze.
I'm more activity invovled in our current and (hush hush) last GBA game. I expect WiDDY will continue on with the PSP (with Sony hating homebrew stuff).
Trailblazer Advance (December 2004)
Beer Belly Bill 2 - Morning Shift (July 2005)
I'm more activity invovled in our current and (hush hush) last GBA game. I expect WiDDY will continue on with the PSP (with Sony hating homebrew stuff).
Trailblazer Advance (December 2004)
Beer Belly Bill 2 - Morning Shift (July 2005)
Last edited by tony.rc on 08/10/2005 - 5:10, edited 1 time in total.
Chrome - keeping the Aussie scene alive
Shades of Evil (Dragon 32 - graphics only) Darkstaff (ST/Amiga - graphics/music) - Based on novels by Frank Oliver. I still have the original art, music tape, book and gfx. I dont think anythings online though, and to my knowing, neither got released.
(edit)
This is the only reference I can find to it:
http://www.syntax2000.co.uk/issues/73/pegleg.rev.txt
If i can somehow link my 1200 to my pc, i can port em over and the world can finally see em !! so frustrating...
(edit)
This is the only reference I can find to it:
http://www.syntax2000.co.uk/issues/73/pegleg.rev.txt
If i can somehow link my 1200 to my pc, i can port em over and the world can finally see em !! so frustrating...
Something I did on the Amiga back in '92 as part of Mental Image. We brought out two gamedisks, this one being Invaders 2 found on the second disk:
ZIP of the ADF can be found here:
http://www.c64retro.com/software/Mental2.zip
Ah, those were the days!
ZIP of the ADF can be found here:
http://www.c64retro.com/software/Mental2.zip
Ah, those were the days!