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So you know I haven't just been wasting time...
Posted: 23/01/2006 - 15:05
by Bog
Here's a little teaser. Gh0d only knows when it might burgeon into something fully fledged, but anything to keep the flame a-burnin'...
http://www.atomicfish.co.uk/QT/Intro3m.mov
Posted: 23/01/2006 - 15:25
by Chris Abbott
Woah, that so calls for the Flash Gordon BIT 3 Music
Great stuff!
Posted: 23/01/2006 - 15:29
by Bog
Woah, that so calls for the Flash Gordon BIT 3 Music
But but but but it's
Sanxion!!!
Posted: 23/01/2006 - 15:30
by Chris Abbott
Bog wrote:Woah, that so calls for the Flash Gordon BIT 3 Music
But but but but it's
Sanxion!!!
Hehe... the action is too heroic for the Sanxion music!
Posted: 23/01/2006 - 16:37
by Sidman 64
What a TOP sanxion intro
Is it going to be some kind of demo or short graphical movie ?
This is great and can't wait to see the final showdown
Get a top Sanxion remix banging along with it
Posted: 23/01/2006 - 16:57
by Romeo Knight
Mmmh... from the movie I'd elect for Zaxxon music!!
Another question: Why doesn't the giant P4 on the fighters' back have a cooler or fan?
EDIT: Ah f*ck, it's on the flip side!
Posted: 23/01/2006 - 17:48
by Bog
EDIT: Ah f*ck, it's on the flip side!
Well, it always looked/sounded like it had a huge prop on it somewhere...
Posted: 25/01/2006 - 0:40
by Bog
Posted: 25/01/2006 - 10:07
by Steve B
the dude needs a copy of Zzap! on the dash.
Posted: 25/01/2006 - 10:27
by Steve B
he can borrow mine if he looks after it
Posted: 25/01/2006 - 12:21
by Bog
Heeheehee
Then I get to fire up my particle system do the Hot Shots moment when he rolls the bird and all the crap in the cockpit covers the canopy...
Posted: 25/01/2006 - 22:37
by Steve B
Exactly
BTW .. what package are you using ?
Posted: 25/01/2006 - 23:15
by Bog
Same thing I've been using for the last 13 years!
LightWave build 831 with FPrime 2.10 to do the radiosity math
Posted: 26/01/2006 - 12:14
by Steve B
not using maya 7 yet ?
Posted: 26/01/2006 - 12:56
by Bog
not using maya 7 yet ?
Fahkin' 'ell, you've got expensive tastes, Steve! Anyway, LightWave's doing most of what I want it to do at the moment. Not like I do a huge amount of character work anyway.