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Ghosts'n Goblins SID vs original

Posted: 14/03/2009 - 10:02
by Instant Remedy
Did Mark Cooksey make an original tune for the C64 version? The version on the arcade had a tune which was way worse. The music on the C64 version rocked the a$$ of the original arcade version.
And why did he do this? Good thing he did though :)

Re: Ghosts'n Goblins SID vs original

Posted: 14/03/2009 - 11:38
by Analog-X64
Here is another one for you.

Legend of Kage... I had never heard the Arcade version until recently and I think the C64 version is waaaaaaaaaay better.

Re: Ghosts'n Goblins SID vs original

Posted: 15/03/2009 - 10:56
by tomsk
I thought I heard somewhere that the original opening of Cookseys tune was ripped from a classical piece? I think, after the opening the rest of it is all original.
I'm thinking Commando is a classic example of the SID version blowing the original tune away. Any others ?

Re: Ghosts'n Goblins SID vs original

Posted: 15/03/2009 - 12:45
by beyond
Actually, Søren did a port of the arcade version of GnG which came of pretty decent. Grab it from this page: http://www.pressplayontape.com/?pid=bios_trauma

Re: Ghosts'n Goblins SID vs original

Posted: 15/03/2009 - 20:39
by Instant Remedy
Urk, that was the ugly version.
Cooksey was king to ditch that tune and write his own :)

Re: Ghosts'n Goblins SID vs original

Posted: 16/03/2009 - 0:03
by beyond
I'm very glad Cooksey did his own version.

Tomsk: The beginning is Chopin, read the details in the STIL. :)