I'm going to pick up a few lessons on the interpreter, particularly as example programs I've seen online can handle top-quality photo rendering, MIDI playing and interaction with PC socketry for example. But all I'd want it for would be to write silly little joke games and the like, many of which on my page:
http://homepage.ntlworld.com/michael.br ... Parade.htm (though I warn you, they're no EA smash hits).
I've remembered that just 2 or 3 months back I gave away a whole binder full of Acorn User magazines, full of handy programs, particularly music. I only got it for about a Pound second-hand, and to look on Ebay each issue is at least two.... I'm kicking myself.
Still, the users' guide, a BBC Micro music book and other listings free online should help keep me going on the road to making more odds and ends. And I've already dredged what little knowledge remains in my mind to make two simple little tunettes to warm me up:
20 FOR T = 1 TO 15
30 READ A
40
50
60 SOUND 1,-15,A,10
70 SOUND 2,-10,A-1, 10
80 SOUND 3,-5, A+1, 10
90
100
110 NEXT T
120 WAIT 600 : RUN
130
140 DATA 100,100,105,105,100
150 DATA 110, 115,110,105, 90
160 DATA 120, 130, 105, 100, 90
20 FOR T = 1 TO 25
30 READ A
40
50
60 SOUND 1,-15,A,10
70 SOUND 2,-10,A-1, 10
80 SOUND 3,-5, A+1, 10
90
100 IF T=15 THEN WAIT 400
110 NEXT T
120 WAIT 600 : RUN
130
140 DATA 30,20,100,105,30
150 DATA 20, 100,110,50, 40
160 DATA 150, 20, 185, 10, 40
170 DATA 150,160,155,150,90
180 DATA 90, 90, 90, 90,90
Well, I like 'em anyway. (Cut-n-paste them into an emulator or the interpreter demo.)
10 FOR N=0 TO 120 : SOUND 1,-15,N,1
20 NEXT N
30 FOR N=0 TO 120 : SOUND 1,-15,20-N,1
40 NEXT N
(That's an amended sound effects listing from an old Usborne book I used to kickstart my memory. Nice, eh?)
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The Corporation's own take on olde-worlde computers:
http://news.bbc.co.uk/1/low/sci/tech/957840.stm