Intro Rolls.
Posted: 17/08/2011 - 22:46
I made these intro rolls for a web based network for a particular show, in the end another submission was picked.
Commie_User wrote:Yeah but a model 'looks more real' though. Not that I'm minimalising your talents Analog, I know I couldn't do it. And you've done it very well with the textures and perspective and things. But I like the idea that someone at the BBC actually made something with his hands and videotaped it convincingly, and that 'workshop' idea connects with me. Same with the chap's home-made model.
Depends what you're trying to imitate. If you want your CGI to resemble planets, cars, offices and other physical things then you'll rate what you see on the likeness. Same with the Renaissance pictures. But if you want to stick abstracts up and twist things about and all else then there's more room for imagination and suspension of belief.3D always has had a bad rap, prefer models, not real, doesn't look right ..'blah blah blah..
Commie_User wrote:Depends what you're trying to imitate. If you want your CGI to resemble planets, cars, offices and other physical things then you'll rate what you see on the likeness. Same with the Renaissance pictures. But if you want to stick abstracts up and twist things about and all else then there's more room for imagination and suspension of belief.3D always has had a bad rap, prefer models, not real, doesn't look right ..'blah blah blah..
And as I say, I wasn't putting Analog down. I rather like what he's done.
And as for my music, people can say what they like and they have. I like doing my chiptunes and hearing others but I also appreciate someone picking up an instrument and making wonderful music and sounds using just their own two hands. There's a reason plenty of people strongly prefer the sound of real instruments as opposed to something obviously synthetic. It's that natural sound, though I defy them to notice that I've relentlessly comped all my more complex multi-tracks.
(And can be largely a question of monkeys at typewriters with today's production methods. It's just whether or not something sounds good I question.)
I dont mind at all, as a matter of fact, whenever I watch a CGI production, I say to myself, I wish I could have the ability to render a Single Frame of what I'm seeing on the big screen.AndyUK wrote: 3D always has had a bad rap, prefer models, not real, doesn't look right ..'blah blah blah.. As far as I'm concerned Analog's images and renders are just as creative and require JUST as much experience based skill. At the end of the day I've seen some pretty poor models, and damn poor special effects in both mediums and that is down to the skill of the creator. Does the work done by Ray Harryhausen in the sinbad films surpass this guy at the BBC ? Damn straight it does, does the work of Weta Digital ( avatar ) surpass Analog's , ( I dont think he'd mind but. ) again damn yes.. So in the end, It's down to the creator.. I'm pretty sure we've all seen 3D CGI and not realized, does that imply it's just not as good? or does that imply It's obviously JUST as good because you didn't notice.