DjLizard - Ultima VI - Heroes Long Gone (Z8F remix)

Track info
Ultima VI - Heroes Long Gone (Z8F remix)
Arranged by:
DjLizard Remixer
Member profile:
Original composed by:
Duration:
3:31
Released:
06/04/2001
All-Time charts position:
3784
Score:
64%
Story
To be frank, Ultima VI for C64 was a piece of crap. You'd be at the end of the game, drop a moonstone or land your balloon, and it glitches and turns into a piece of shoreline or any other random tile.

It was totally rushed by whoever was in charge of the last-ditch-efforts-division when the C64 was going down the chute… It's too bad, too, because it had a pretty darn good story and it was fun to play. Just frustrating and bug-laden.
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Mmm... Nope. Doesn't capture the emotion of the original.
Review by Chris Abbott
23/01/2003

Technique

Artistic skill

Nostalgia factor

Overall rating

The beginning synth sound doesn't work for me quite as well as the previous Ultima covers since they sound hollow, irritating and don't work well at low frequencies. The consequence of this is that the piece fails to engage until some swelling strings briefly come into the equation. They then promptly disappear, to be replaced by a large filtersweep that is hard on the ears (too much resonance when the filter's passing through the mid section). There's a Robert Miles vibe develops here, but the filter sweep kills it, primarily through too much resonance. However, when that sweep disappears, it leaves very little behind. Too irritating for a 7.