Listener's Reviews |
all
c64 only
Amiga only
Displaying Reviews 271 - 282 out of 282 |
Login |
Silk Worm Amiga Attempts - arranged by SnmaloneReview by infamous, 13/04/2004 silkworm… ah what a great game that was eh!aslong as you was the chopper and not the completely useless truck thing at the bottom that just got itself brutally murdered constantly. The soundtrack albiet all in its one tune greatness isnt the best tune in the world, pretty basic in layout and in all honestly seemed to be more of a rock tune than what im presented with here. but hey! … this isnt a bad old remix at all, i love the drum work straight off, nice breakbeat style… good use of cut up drums etc… its a pleasure to listen to. the quality is pretty standard affair, as is the arrangement but considering he didnt have much to work with in the 1st place, the chopping and changing of instrumentation manages to make sure it doesnt get boring too quickly so is quickly forgiven. this is a pretty decent effort and a very good start for the arranger and i do really look forward to hearing more from this fella/lass.. never sure anymore with these nick names ha! .. now if someone will just remix swiv… mumble mumble… |
|
Nicky Boom 2003 Clubbin It Mix - arranged by M.A.FReview by rafael, 09/04/2004 Nicky Boom was definitely not my favourite Amiga game - at a time when platform jump' n runs were an overkill on Commodore's machine of the 90ies, I used to prefer action and action adventure games, so needless to say the tune from this game did not stick in my head (hence the grey smiley for nostalgia…). A lot of games from the UK (and this one was if I'm not mistaken) used dancefloor sounds and sample-o-ramas like Renegade's Magic Pockets, Xenon 2 and Gods, which is where this take on the Nicky Boom tune takes over from. Some strangely detuned sounds kick off the track followed by a dance environment suitable for destroying your hi-fi's sub-woofer alright. There's some straightforward arrangements here, neat production - it just lacks the bangs & whistles however. I would have liked to hear some more up to date dance sounds… Nevertheless, the track does make me smile from about half way through, with the actual melody taking over and spreading its "feel-good" vibe. Michael, my suggestion would be to re-re-mix this track, remove the slow build up at the start and throw in some more moderns effects and bass. Check out the current batch of tracks from Paul Van Dyk or Blank & Jones to see what I mean. That would probably make the yellow smiley turn into an orange one - if done correctly. Nice work, nonetheless. |
|
Shadow of the Beast - arranged by GigatronReview by selectanovel, 07/04/2004 This is a quite decent remix. I don't get into it too much, but it certainly has some potential. What I like best about it is the mood in the beginning and the immense use of filter fx throughout the whole track. I think that you didn't succeed entirely at mastering insofar as there seems to be something missing between the background pads and the leading synths. A truer bass-sample could have worked there more properly.A nice thing is the distortion on the leading synths, that make the track kind of dirty and agressive. What definitely kills the production is the clipping at several times. You really should have fixed that. The ending is just a fadeout. I have no problems with fadeouts, but in this case, I think it's conducted too fast. Good Smiley 😊 |
|
Unreal ingame Turbo Galeazzi Cut - arranged by N-Joy of TsWReview by M.A.F, 07/04/2004 I was forced to listen to the original Amiga version of this track to truly apprieciate what NJoy had achieved by vastly altering just one musical component.The BASSLINE! And what a transformation it is! The new bassline grabs this track by the horns and takes it to a new musical level. Above the bass is the spaceyvibrato lead which i think fits just right, the crisp percussion, that punctuating snare which further drives the tune, the added effects and wobblybits as i like to call them, and of course the production which, to my ears i cant fault. While there is not much variation melodywise throught the tune, it doesnt detract from listening atall, the tune is so well produced you hardly even notice. And THAT bassline makes sure you want it to keep playing and playing! All in all my only question is. Whats next NJoy? |
|
Cannon Fodder 2004 Remix - arranged by InfamousReview by Tas, 06/04/2004 Set the scene… Your in a nightclub playing dance music… However there's a small room hidden in one corner of the club. You enter it. Inside you find a dark almost intimadating smoke filled dance floor and eminating is a smell of wacky backy. A DJ stands infront of you playing some rather obscure sounds and beats. People are dancing in a way that could either mean one of two things… They are Drunk or most probable they are high in cookoo land and somewhere with the fairies. Somewhere within all this confusion lies a strange, almost captivating jolly cheecky tune. If you imagine that, then your as mad as me. But this is something you would expect being played in such a place.The remix is very clever and gives you just that feeling i stated above. Some very nifty bass work and drums mixed with those ever so cheeky vocals. One major gripe is that the mastering isn't quite upto scratch and often tends to mash together creating a jumbled state of noise and distortion. However saying that i really like this remix. One day maybe Infamous will go back to this and clean it up a bit more. Til that day i will enjoy this version and hope that i will hear a version 2. |
|
X-Out (Level up mix!) - arranged by Awesome-AReview by rafael, 22/03/2004 This track is strangely captivating. In general, X-out is a Huelsbeck classic and much ignored really - what a shame. The mighty intro tune is pretty well known but this little gem from the loading theme has its moments too. So at the core there's enough music in here to make for an interesting tune. Technically speaking it is, as said above, strangely surreal - I actually find the jungle-esque drums very fitting, getting the track off to a good roll. It somehow misses the spot by just a little bit, making you hope that it *really* kicks off with some fat beats and more bass, but then, instead, it calms down again and… ends? A typical case ofmore would have been… erm… more. |
|
Red Sector Theme - arranged by CirdanReview by rafael, 20/12/2003 This remix of one of the best known and memorable Amiga demo sounds is just so neat. Back then, Red Sector was establishing themselves as the Amiga demo group. I recall with nostalgia watching the red Sector Megademos and looking forward to my own Amiga. One of the reasons I sold my 64! The instruments here are nicely selected and sound quality is good. Only gripe I'd have is the fact that it is - again - (and this is seemingly the case with most Amiga remixes so far) too straightforward. A few variations, some extra effects and a different arrangement to make it more YOUR work Cirdan, that would have been great. Still, a great track and one I'll gladly listen to over and over again. |
|
The Wolfchild Rebirth Project - arranged by LomaxxReview by rafael, 19/12/2003 Wolfchild from Core Design was one of my favourite action games on the Amiga. It had nice console-like graphics and an intelligent level set-up with lots of hidden goodies. Looking back I think it didn't get the praise it deserved. Music wise, the tunes were catchy - this remix by Lomaxx is pretty faithful and seems to be quite precise. Maybe TOO precise,remixnot being the right word. In fact, it sounds very much like something you'd expect from the same game, had it been written today with the same tools, but with more channels and effects. Ironically, that's where it scores: The nostalgic value, because it's so much like the original. So technically, there are no stuns here. The tune is faithfull, the sound quality is alright. It's just that the theme is not (musically) a stroke of genius - Lomaxx, you'd need to compensate that. A straight mix, nothing more, nothing less. |
|
Hollywood Poker Pro - arranged by RaptureReview by rafael, 10/12/2003 Sigh. This is nice. Rapture (Fabian del Priore) has really captured the spirit of the original - it's also one of my favourite SIDs/Amiga sounds. The sound quality is good, there's some distinctive 80ies computer sounds in here and the conversion is faithful to the original arrangement.If I really had to pick out one thing I don't like, I'd say it's the lack of originality - but then again it's a matter of taste. In my view it's slightly better than Fabian's CD track on Remix64 Vol. 1. Ok, it doesn't have the 80ies approach that's true, but the strength of this remix is the faithfulness. Good work Fabian. |
|
Apidya Subtune1 (Infected Edit) - arranged by DHS of TSWReview by rafael, 09/12/2003 Now THIS is *tough*. Tough in terms of what DHS has done with the tune. I really enjoyed Huelbeck's work on Apidya and arguably, his soundtrack CD to this game was on par with his Turrican work. DHS has effortlessly made this tune stand along with Huelsbeck's own studio renditions, following Chris' approach to the 4th level, techno-driven sound. I know DHS doesn't really approve, but it's still definitely Apidya sounding, just a lot more tougher than the Amiga 4 channel melody. The track is based on the first world music, has some really mean thumping bass and a production worth of release on today's commercial albums. Well done! |
|
Last Ninja 2 Loading Again - arranged by Raven SquadReview by Tas, 09/12/2003 The track while there's not a great deal wrong with it sounds muffled and totally uninspired. For me it's little better than an original amiga mod. The overall sound picture is dull and lifeless. Nope sorry, back to basics. |
|
Turrican II Level 2 - Paul Blackford Remix - arranged by Paul BlackfordReview by Tas, 09/12/2003 Some crystal clear backing samples to this one, very nice. Sadly when the lead kicks in everything goes to pot. Well ok thats a little harsh, but the main lead is very thin and should have been more audiable. It's a shame really cos the background sounds so very nice and clear.Not a bad attempt here, but it falls short on some very weak lead sounds. |
|